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Using Second Life to Collaborate and Connect

Webinar video

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Webinar Description

The virtual world of Second Life is a platform that is a 24/7 always-on online community where the world’s content is entirely user-generated. It’s a 3-D immersive space that is used by a global audience to build experiences, offer trainings, connect with friends and collaborate with colleagues. It’s an exciting medium that is becoming more ubiquitous and TechSoup’s Nonprofit Commons in Second Life is the community to teach Nonprofits and NGOs how to collaborate and get acquainted with working to raise funds, augment your communications and procure volunteers in this cutting-edge environment.

This webinar will give an overview of Second Life, why nonprofits and libraries use it, the benefits and the costs, and how to join our free, virtual community of practice – Nonprofit Commons in Second Life. Hear from Susan Tenby, Jessica Dally, and Renne Brock-Richmond who will:

  • Discuss best practices
  • Give examples of how nonprofits and libraries are using Second Life
  • Help you understand how your organization can utilize this powerful tool
  • Create social change while collaborating within this innovative platform
  • Show you how to join our large community in the virtual world

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Speaker Information

Susan Tenby is the Online Community Director at San Francisco-based nonprofit TechSoup Global and leads an active community of nonprofit staff and volunteers in Second Life. She founded and manages the Nonprofit Commons in Second Life program, four nonprofits-only islands in Second Life that house over 80 organizations, and hundreds of volunteers, to lower the barrier of access to virtual worlds. She organizes nonprofits across online social networks. She speaks regularly at conferences about online communities,online social networks & virtual worlds. She was honored to be invited to testify before the US Congress on Nonprofits and Second Life, by Congressman Markey and was called out by Jon Stewart, on the Daily Show, for her congressional testimony and her cheeky avatar name. Susan is a writer on Online Community for nonprofits. She has been a finalist for the Linden Prize, a prize for social benefit work in Second Life and is a nominee for the San Jose Tech Museum’s TechAwards.

Renne Emiko Brock-Richmond ( Zinnia Zauber in Second Life ) is an artist, instructor, and superhero promoting the importance of creative education and community participation in the Arts that are active and inclusive. Renne is an Arts advocate and has established, produced, and supported creative networks, events, and nonprofits by facilitating collaborative connections among artists, educational institutions, organizations, and the community like the CommonGround Networking Party for Nonprofit Commons in Second Life. She created two nonprofits and has served on the board of trustees for several nonprofit organizations to introduce the use of technology and professional excellence in the Arts. To learn more, please visit her website

Jessica Daly is the founder of Seattle Free School, a nonprofit run without cash donations of any kind. Jessica believes in mobilizing people to make change and grow community. Her goal is to inspire people to ignore the naysayers and their “rules” of how things must work so that they may effect change in their own communities.

Jessica also works as a Help Desk Monkey (unofficial title) for Community Voice Mail, serving as their unofficial Social Media guru and Second Life representative. She has helped other nonprofits set up in Second Life and created interactive exhibits to create involvement and visibility for CVM.

She lives in Seattle with her chickens and bees and spends her free time riding her bike, teaching people to ride motorcycles and make cheese and soap (not at the same time!) and reading. To learn more please visit her website

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